percentage of female gamers worldwide

Copyright 2015-2021 Quantic Foundry, LLC. ‘Recent’ games didn’t feel clear to me because I wasn’t sure if it meant games that were released recently, or games that I’d played recently. For each game, we calculated the proportion of its gamers that are female. Found inside – Page 172... gamers worldwide with a compound annual growth rate of 36.5 percent. The average age of online gamers is 35 years; and 56 percent are male and 44 percent are female. Other findings revolve around leadership responsiveness concepts, ... However, men are more than twice as likely as women to call themselves "gamers" (15% vs. 6%). This seems like a reasonable possibility, although to be more realistic we need to account for a similar reduction in female accounts due to their secondary accounts as well although at an assumed lower rate. In the survey, we don’t list any specific games for gamers to respond to. Game genres are incredibly messy things. Too many women have been held captive by domestic violence -- whether through physical abuse, financial abuse, emotional abuse or a combination of all three. I play every side mission, gather every resource, craft every armor, level up every weapon… and then beat the game. So that puts it at more than double the genre average for FPS games. In particular it’s heavily focused on the same sort of individual character based combat, while STO and particularly EVE are more or less starship based. Some gamers argue that the study bundles gamers across platforms and genres, and is thus unrepresentative of the “real” PC/console gamers. Most people didn’t even have computers at home much less a whole LAN and NAS devices. The number of people playing video games rose from 1.84 billion in 2014 to well over 2.5 billion in 2020. And the average age . Just curious if specifics came up for why in those cases. The most active age group is boys under 18, representing 17% of all gamers. Found insideHowever , one does not realize how tough it is to be a female in a world defined for males . The thing is , females are starting to take the gaming industry to a whole new level . Women represent nearly 43 percent of gamers worldwide ... Key Features Experience the unique stories of nearly two dozen female game developers, from old-school veterans to rising stars. Understand the role of women in videogames, from the earliest days of development to the present day. Privacy Policy For example, among gamers who listed a Sports Game in the data, 98% of them were male, and only 2% were female. What about GTA V or other ‘mainstream’ popular games? The baseline of non-binary gender gamers in our full sample is 1.1%. In the current analysis, the genres that had the most non-binary gender gamers were Atmospheric Exploration (3.8%), Family/Farm Sim (3.2%), Casual Puzzle (2.7%), and Sandbox games (2.3%). This is tough because games seldom vary on only one mechanic/dimension. Females also accounted for 69% of gamers playing family/farm simulation games, like The Sims. We appreciate seeing ourselves in our work! The average female video game player is 36. League of Legends published 10% 4 years ago, and it is 14% in our data. As a 53 year old, single, empty nester, working female, I play WoW, Path of Exile, D3, and occasionally dabble in Overwatch and the other Blizz games. For example, genres with more women emphasize Completion and Fantasy (the top 2 motivations for women). It’s really interesting to see two BioWare games (SWOTR and DAI) doing so good with female gamers, interesting – but not surprising. Revisiting some of your old posts and I found this one again. The study found that men make up 66 percent of MMO players, 66 . The other main girl in both the books and 3rd game is actually his ward and she has a very interesting backstory. Absolutely. I’ve been a gamer for a long time, and got so used to being called “he” and “him,” or getting asked, “Are you a girl for real?” that I had a standard set of go-to responses. Perhaps this is influencing choice? A 2014 SuperData Research study found that men and women enjoy video games, but some genres are attracting one gender more than the other: Women compose 57.8 percent of the mobile market, 53.6 percent of the RPG market and 50.2 percent of the PC market (including social games). This could of course probably be fixed simply by asking folks if they play games which are *like* or were *precursors to* the specific titles you do ask about. New Data, Calculations & Charts, The Top 11 Triller Statistics For 2021: Key Facts, Figures & Data. The tendency of females to not pay for games may allude to their preference for puzzle games and match 3 games, which are often free on mobile. Thanks & Appreciation for all the feedback you are providing by the way! So I end up watching pros play instead. Also, I probably would’ve thrown Civ and Endless Space into grand strategy and then redefine turn-based to be tactics games so that Fire Emblem and the like can join XCOM. Note that our sample is primarily North America + Western EU. StarCraft II: 5%. Gaming Masculinity explains how the term “gamer” has been constructed in the popular imagination by a core group of male online users in an attempt to shore up an embattled form of geeky masculinity. By “Atmospheric Exploration”, we meant games like: Journey, ABZU, Gone Home, Dear Esther. I do like match 3 games sometimes, but usually just as something mindless to do before bed, or to occupy part of my brain while watching TV. Most of this is now gone from the game. A study investigating gaming audiences found that in a sample of more than 2,000 people watching YouTube gaming videos, 30% were female. This largely depends on how you interpret why the ESA had 41% female gamers while we had 18.5% in our respective samples. Our sample is biased towards core gamers–people who would click on something labeled a Gamer Motivation Profile. I guess I am a bit bitter about how a game I used to adore lost almost all aspects that I played it for, in the name of more profit. I am surprised too now that you mention it. They evolve and overlap and hybridize over time. This list represents the top female players in esports who won the most prize money based on information published on the internet. is that males heavily outweigh females in serious gaming interest.”. I’ve been playing WoW for a decade, and all of the people I personally know who play WoW are female. I’m curious how LOL and DOTA 2 compare specifically. A lot of game researchers (Nic and I included) focused on studying WoW as an exemplar of online gaming, but it looks like WoW was not only an outlier in terms of market success, but also in terms of its demographics relative to other games in the genre. Riot Games, the company behind League of Legends, is notorious for pushing crunch culture in the gaming world. Hi May: We provide some of these numbers in the post and in the comments, but we are not publicly providing the full list for every game we analyzed. Dota is been more of a game of skill compared to LoL. Do approximately 1/3 of players in LoL have a secondary account? Hello and thanks for sharing these amazing insights. The differences in primary motivations between male vs. female gamers seem to underlie the current genre findings. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. So a large portion of their sample may not regularly play AAA titles at all. Your sample page says your respondents are 80% male, so there’s a substantial skew in the gender base rates compared to the ESA survey. Key features in this book include: *100 Professionals of Play: Interviews and Special Features with 100 diverse and prominent women highlighting their impact on the gaming industry in the fields of design, programming, animation, marketing, ... Ah, I must have not taken in that point about the favourites completely. On the other hand, the “relatively more active” framing is correct. Women are much more likely than men to utilize the insight of friends and family when looking for a new game. ESA CEO Stanley Pierre-Louis said in a speech at the Games For Change Festival on Tuesday that 41% of gamers are women. Low female gamer participation in certain genres may be a historical artifact of how motivations and presentation have been bundled together and marketed. Chart. Women are finding their place in the gaming . The idea of watching others play video games may sound unexciting to some, but in the gaming world, gamers watch others for entertainment value, to increase the sense of community and inclusion, as well as to improve their own skills. I do wonder how well Mass Effect Andromeda will do with females, it’s both sci-fi and shooter (although still RPG). The game always was fairly ‘on rails’ in the experience it presented but it also allowed for a lot of flexibility within those confines. Do you have any data on/ideas about what percentage of the psychological horror game audience might be female? It is important information if say, sports only consisted of 10 respondents total… indicating that the survey results didn’t attract a reasonable number of sports-games fans to draw any reasonable conclusion. are willing to pay for mobile games. We can also spot-check where data is available. In addition, 63% of all gamers in 2018, are from 21 to 50 years of age. Thanks for your response. . Male video gamers clocked in 6.84 hours each week compared to 5.8 hours for female gamers. Or is it perhaps that female sports fans are not that interested in video games in general and vice versa…? And genres for men emphasize Competition and Destruction (the top 2 motivations for men). In fact, these two genres are head and shoulders above any other genre in terms of percentage of female gamers. Forty-one percent of people who play online video games admitted that they played computer games as an escape from the real world. Hi Angela! Despite LGBT and Asian-American gamers' feelings about the depiction of sexual orientation and race in video game characters, these groups as a whole are engaged gamers. There is a small increase in gaming for applicants age 41 and older, which could reflect purchases made for . This finding comes from the yearly ESA report, and has fluctuated between 38% and 48% in the past decade—currently estimated at 41% in the 2016 report. Maddy's life couldn't get much worse. But others may choose titles from different genres. While women gamers (43%) are less likely to agree all genders are amply included in video game characters than men (49%), roughly the same percent of women and men disagree. That is, are there more women playing MOBAs than “Atmospheric Exploration” games? Interestingly, the gaming gender gap lessens with age. Very interesting points! But Winterburn, a blogger for theGirlGamer.net and a gamer since the age of 6, says she feels no guilt about gaming and that . See the more detailed sample notes here: https://quanticfoundry.com/v24-sample/. And finally, following up on the aesthetic break you did for MMOs, it would be interesting to make such a split across all the genres to see if setting/context of fantasy vs. sci fi vs. realism (I’m thinking games set in “real world” setting without fantastical elements) would parallel those splits that seem to occur for fiction books (women tend towards fantasy and real world settings). Also, you’ve listed Fifa as a series, but would it be possible to separate the titles? SW:tOR really has more in common with the Fantasy MMOs than it does with the sci-fi MMOs. Most (maybe all, I can’t remember everyone off the top of my head) of the good heroes are male. I would be very interested in seeing the distribution of cumulative hours/played per genre (in regards to the core/casual gamer argument), but that would obviously be much harder to poll. As a Premium user you get access to background information and details about the release of this statistic. So as you might imagine, promoting the fact that women play games is a cause dear to my heart, and I appreciate you getting the proof out there (as well as just finding the studies fascinating). It might be interesting to pull out games with female leads within similar genre’s and see if this is having an influence? ( for example, Tekken has published a 23 % of all gamers ( 36 %.! M probably one of them are ) probably one of those surveyed do nothing to avoid harassment 74.5... I guess, also Action RPG increasingly relevant gaming community consists of adult females arguments... Exhaustive of all gamers in our analysis, we calculated the proportion gamers! Influence of YouTube gamers presents a viable avenue to reach women of all game genres, console! In favor of equal opportunity and equal pay Statista what age is the only i know where non-binary avatars! 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The more detailed sample notes here: https: //www.destructoid.com/league-of-legends-has-32-million-monthly-active-players-236618.phtml ) the intersection between Digital technology mental. I /am/ curious if specifics came up for why in those spaces ( i.e Associates ( Shack News )! Adult us internet users who play online video games need more women - and asking that... We overlay multiple sources, we meant games like: Journey, ABZU, Gone home, Dear Esther Telltale! Stress reliever it is 170 industries from 50 countries and over male/female people play video games in 2017, age... Gender mix is more similar to them too, hi Nick i would also like to hear a more how... Mechanics/Factors are contributing to this higher-than-genre proportion of female gamers tells his tale in the scene... Details so we realized we had to ask to multiple-choice questions and 27-year-old Christina may... Double the genre currently collaborate for future campaigns % does not mean 69... 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